Microsoft Webdriver For Mac

What's new in NVIDIA WebDriver Updater 1.5: Now you can download all available old versions of the Web driver within the major OS version (you can chose 10.11.5 drivers (or 10.11.6 beta version), patch it for 10.11.6 final (same for other OSes).waiting for a new release.

To start any third party browser (Chrome, Opera etc.) Chrome browser on MAC using Selenium we have to use some drivers which will interact with the browsers.

  1. A library to ease the creation of Selenium WebDriver instances in.net Core projects. Supports browser instances run locally or on a Selenium grid. Supported Browsers: Chrome Firefox Edge (Windows 10) Internet Explorer 11 (Windows Platforms) Safari (MacOS) Platforms: Windows (PlatformType.Windows) Linux (PlatformType.Linux) MacOS (PlatformType.Mac) Tested and working on Windows 10, Linux.
  2. Only one Safari browser instance can be active at any given time, and only one WebDriver session at a time can be attached to the browser instance. These constraints ensure that the simulated behavior (mouse, keyboard, touch, and so forth) accurately reflects what a user can do in a macOS windowing environment and prevents tests from competing.

In windows, we have already seen working with IE, Chrome, Firefox and mobile browsers as well.

In windows, it’s quite easy to download and specify the path in the program but in MAC we have to keep all the driver in a specific folder and then Selenium will start the execution directly.

First step- Download the drivers for MAC

Download link http://chromedriver.storage.googleapis.com/index.html?path=2.23/

Second step- In MAC we have one directory called /usr/local/

In above location, you can create bin folder (if not created).

Now you have to copy the driver in /usr/local/bin and that all

Good thing which I like here is we don’t have to remember the path variable like webdriver.chrome.driver

Microsoft

Selenium Webdriver

Program for Chrome browser on MAC using Selenium

Microsoft Webdriver For Microsoft Edge